Mark Break
A clean Arcane drain against a marked target.
Public Catalog
A card that matches your Species costs 1 less Arcane when its base cost is at least 2. Universal cards can be played by everyone but never receive that discount.
A clean Arcane drain against a marked target.
A sharp growl that drains Arcane at low cost.
A universal low-cost Arcane drain.
A cheap Arcane drain that keeps pressure on the opponent.
A universal disruption that discards one revealed card.
A quick snare that discards one revealed card from the opponent.
A quiet snare that discards one revealed card from the opponent.
A universal zero-cost Arcane refill.
A clean opening shot against Crystal.
A fast slash that starts Lycan pressure.
A universal primer that chips Crystal.
A quick red lash that chips away at the opponent.
A grounding pulse that restores Crystal.
A universal salve that restores Crystal.
A controlled pulse that restores Crystal.
A universal focus rite that restores two Arcane.
A heavy grasp that discards one revealed card from the opponent.
A rare strike that follows Arcane pressure with more drain.
A legendary origin strike that removes four Crystal from the opponent.
A clean Arcane drain against a marked target.
A sharp growl that drains Arcane at low cost.
A universal low-cost Arcane drain.
A cheap Arcane drain that keeps pressure on the opponent.
A universal disruption that discards one revealed card.
A quick snare that discards one revealed card from the opponent.
A quiet snare that discards one revealed card from the opponent.
A universal zero-cost Arcane refill.
A clean opening shot against Crystal.
A fast slash that starts Lycan pressure.
A universal primer that chips Crystal.
A quick red lash that chips away at the opponent.
A grounding pulse that restores Crystal.
A universal salve that restores Crystal.
A controlled pulse that restores Crystal.
A universal focus rite that restores two Arcane.
A heavy grasp that discards one revealed card from the opponent.
A rare strike that follows Arcane pressure with more drain.
A legendary origin strike that removes four Crystal from the opponent.
A universal low-cost Arcane drain.
A cheap Arcane drain that keeps pressure on the opponent.
A universal disruption that discards one revealed card.
A quick snare that discards one revealed card from the opponent.
A heavy moonbreak that discards one revealed card from the opponent.
A practical guard that restores Crystal.
A universal stone rite that restores two Arcane.
A universal focus rite that restores two Arcane.
A field tonic that restores Crystal.
A brighter shot that follows True Shot with Arcane pressure.
A steady Crystal heal carried by the pack rhythm.
A universal light that restores more Crystal.
A rare piercing shot that removes two Arcane from the opponent.
A rare read that discards two revealed cards from the opponent.
A rare universal hush that discards two revealed cards from the opponent.
A rare crimson rite that removes two Arcane from the opponent.
A rare universal surge that restores three Arcane.
A rare lupine snare that discards two revealed cards from the opponent.
A rare mirror bite that removes three Crystal from the opponent.
A rare universal refill that can punish with Arcane drain.
A rare universal strike with a defensive follow-up.
A legendary thirst that removes four Crystal from the opponent.
A quick snare that discards one revealed card from the opponent.
A quiet snare that discards one revealed card from the opponent.
A heavy moonbreak that discards one revealed card from the opponent.
A universal steadying breath that restores two Arcane.
A direct rush that removes two Crystal from the opponent.
A field tonic that restores Crystal.
A brighter shot that follows True Shot with Arcane pressure.
A steady Crystal heal carried by the pack rhythm.
A universal light that restores more Crystal.
A defensive veil that restores Crystal.
A heavy grasp that discards one revealed card from the opponent.
A larger leap that lands hard on Crystal.
A rare mirror bite that removes three Crystal from the opponent.
A rare strike that follows Arcane pressure with more drain.
A rare crimson strike that removes two Crystal from the opponent.
A rare thorn rite that discards two revealed cards from the opponent.
A rare crossbow strike that removes three Crystal from the opponent.
A rare noble strike that removes three Crystal from the opponent.
A legendary interdiction that removes four Crystal from the opponent.
A legendary pounce that chains into a second Crystal hit.
A legendary thirst that removes four Crystal from the opponent.